Qi Pan, Gerhard Reitmayr and Tom Drummond in the Division of Information Engineering at Cambridge University Engineering Department developed this little bit of craziness called ProFORMA. ProFORMA is a system designed to enable on-line reconstruction of textured 3D objects rotated by a user’s hand- holy crap! ProFORMA was a winner of ISMAR Best Demo Prize of 2009. For all you big-heads and nerdos out there, you can find the whitepaper here, describing that the system works by calculating the Delaunay tetrahedralisation of a point cloud that is obtained from on-line structure from estimation of motion which is then carved using a recursive and probabilistic algorithm to rapidly grab the surface mesh. yep, more nerdiness can be found here.
-
Recent Comments
- venkatramanan on bt_fluidShadedParticles maya fluid shaded particles in one click
- meggie on creating an animated Fold out Effect in after effects
- Robert Fornof on Using BLAM The Blender Camera Calibration Toolkit
- Nate on Flying Through a Nebula Using After Effects & Trapcode Form
- Chris Schroeder on Character Design, Setup & Animation using After Effects
Categories
-
Warm & Friendly places
-





