-
Recent Comments
Categories
-
Warm & Friendly places
-
furryball updates to 1.1
FurryBall, the first unique real-time renderer implemented directly into Maya recently updated to v 1.1. New features in this update of furryball include realtime depth of field with real lens behaviour, realtime ambient occlusion, realtime color bleeding, normal maps support, other render passes and many optimizations as well as 32bit Windows and Maya are now supported.
This entry was posted in 3D. Bookmark the permalink. Post a comment or leave a trackback: Trackback URL.





