maya linear workflow in two easy steps

djx David Johnson explains the simplest process of preparing Autodesk Maya for a linear workflow using Mental Ray… Two easy steps, and a few other things to remember… but two easy steps.

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3 Comments

  1. hernan
    Posted March 8, 2010 at 10:09 pm | Permalink

    Also be sure to turn ‘screen composite’ off if you are using the misss_fast_skin shader with a linear workflow. I learned that the hard way.

  2. hernan
    Posted March 8, 2010 at 10:20 pm | Permalink

    Actually I should mention that ‘screen composite’ should also be turned off if you are using any tone mapping at all (like physical sun+sky, which connects the mia_exposure automatically to your camera). The screen composite clamps the value of the output of the shader to 1 which creates undesirable results in the renderer.

  3. Posted March 9, 2010 at 10:32 pm | Permalink

    thanks for the tip!

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