-
Recent Comments
- venkatramanan on bt_fluidShadedParticles maya fluid shaded particles in one click
- meggie on creating an animated Fold out Effect in after effects
- Robert Fornof on Using BLAM The Blender Camera Calibration Toolkit
- Nate on Flying Through a Nebula Using After Effects & Trapcode Form
- Chris Schroeder on Character Design, Setup & Animation using After Effects
Categories
-
Warm & Friendly places
-
maya linear workflow in two easy steps
djx David Johnson explains the simplest process of preparing Autodesk Maya for a linear workflow using Mental Ray… Two easy steps, and a few other things to remember… but two easy steps.
This entry was posted in maya, maya rendering tutorials, maya tutorials. Bookmark the permalink. Post a comment or leave a trackback: Trackback URL.







3 Comments
Also be sure to turn ‘screen composite’ off if you are using the misss_fast_skin shader with a linear workflow. I learned that the hard way.
Actually I should mention that ‘screen composite’ should also be turned off if you are using any tone mapping at all (like physical sun+sky, which connects the mia_exposure automatically to your camera). The screen composite clamps the value of the output of the shader to 1 which creates undesirable results in the renderer.
thanks for the tip!