Monthly Archives: July 2010

fermi: nvidia introduces its new gpus

Tweet NVIDIA introduced at Siggraph 2010 its new GPUs based on the latest Fermi architecture and seriously the specs on the Quadro 4000, 5000, and 6000 look insane, and from what the buzz has been by early users points by all accounts that to be true. Vfx World Magazine has a great article covering not [...]

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exotools previews exoswitch a bidirectional constraint for maya

Tweet Exotools creators of Exoswitch, a new bidirectional contraint plugin for Autodesk Maya recently previewed the plugin at Siggraph 2010. The Exoswitch plug-in introduces a new constraining paradigm with true multi-directional capability that is unlike current constraint systems, Animators and Riggers are no longer bound to the limitation of the single-direction, one-way street relationship between driver and [...]

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making a cool spaceship with the unreal development kit

Tweet Alex May with a UDK Tutorial on the concepts and methods of modelling a spaceship environmental asset while using Autodesk Maya, and the Unreal Development Kit. UDK – Making a cool spaceship Intro from Alex May on Vimeo. UDK – Making a cool spaceship from Alex May on Vimeo. UDK – Modelling a cool [...]

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fxguidetv from siggraph 2010

Tweet FxguideTV with episode one of likely many from the Siggraph 2010 show, in this episode an interview with Master Zap about iRay and Mental Mill, Mental Images new interactive photorealistic rendering technology and Shader creation application respectively. Also, an interview with nVidia about the Quadro 4000, Quadro 5000, and Quardo 6000 Fermi cards and Cuda GPU [...]

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introduction to nukex free training kit

Tweet The Ignis Fatuus site has posted a free introduction to NukeX with instructor Abhishekk Pandey. The course covers the interface of Nuke, Project settings, Navigation and everything in between to get one oriented in using the NukeX compositor. “With this training kit presented by ignisfatuus on NukeX, we will : Learn basics of Nuke’s versatile interface [...]

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create a gas giant planet scene in after effects

Tweet Chris Johnson-Standley with a tutorial where he creates a space scene entirely in After Effects. As I went through this, I was thinking if I found an employee of mine actually doing this I would probably fire him! – not the best use of time for sure, but it is interesting that the entire [...]

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pulldownit broken dominoes tutorial

Tweet Esteban Cuesta in this tutorial showing us how to set up a broken dominoes an simulate it in Maya with pulldownit plugin – pretty cool. Broken dominoes tutorial with Pulldownit from Esteban Cuesta on Vimeo. Pulldownit! is a brand new dynamics solver for Maya which allows for the creation of fractures as well as [...]

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plastic animation paper v4 released for free

Tweet Plastic Animation Paper updates to version 4, and in a surprise move is now free with no strings attached. Plastic Animation Paper (PAP) is a software package for doing 2D animation that will allow traditional animators to utilize the powerful and timesaving advantages of computers.  PAP removes the need for line tests, cameras and [...]

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e-on announces vue 9

Tweet At the Siggraph show, E-on took the opportunity to announce and preview some of the features of Vue 9. Capitalizing on breakthrough technologies introduced in previous versions, Vue 9 will also deliver a number of important new features such as: EcoSystem 4: dramatically reduced flickering, optimized rendering and memory management for Dynamic EcoSystems, and more… [...]

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create joints on a curve in maya, nnJointsOnCurve script

Tweet Nilesh Jadhav back again, this time with his joints on a curve script for Autodesk Maya which as yiou may have guessed, creates a joint chain on a selected curve. You can find the script here.

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