-
Recent Comments
- venkatramanan on bt_fluidShadedParticles maya fluid shaded particles in one click
- meggie on creating an animated Fold out Effect in after effects
- Robert Fornof on Using BLAM The Blender Camera Calibration Toolkit
- Nate on Flying Through a Nebula Using After Effects & Trapcode Form
- Chris Schroeder on Character Design, Setup & Animation using After Effects
Categories
-
Warm & Friendly places
-
linear workflow with maya and nuke
Fredrik Averpil with two great articles on using linear workflow with Autodesk Maya and Nuke. The article covers what sRGB/gamma 2.2 is for and why it’s a good idea to render images in linear data throughout the pipeline. This represents Fredrik’s take on a linear workflow with Maya and Nuke as well as a bit of history on the subject. – really good stuff. Check out linear workflow part one, and linear workflow part 2.
This entry was posted in maya, maya rendering tutorials, maya tutorials, nuke. Bookmark the permalink. Post a comment or leave a trackback: Trackback URL.






