what the heck is HIK anyway?

Autodesk’s Steven Rosell with a great post where he shows Autodesk’s Human IK and how it relates to all of Autodesk’s product… Steven actually cites that Human IK can be a bit confusing as there are four different incarnations of HIK in use. Read the post… good stuff!

Autodesk HumanIK Demo from Leonard Teo on Vimeo.

“Most of you by now have probably heard of HIK. But what is HIK exactly? Frankly, there has been quite a bit of confusion about this because there are actually a few different incarnations out there. So I figured I’d take a stab at trying to clear things up (as best as they can be cleared up anway). Ugh… do I really want to open up this can of worms? OK, what the heck :)

So, in general, when people are talking about HIK they are referrring to a character rigging and animation system. But… there are actually four implementations (or you might even say versions) of HIK out there. This can be very confusing to say the least. It all breaks down as follows…”

Related Posts with Thumbnails
This entry was posted in 3D, maya. Bookmark the permalink. Post a comment or leave a trackback: Trackback URL.

Post a Comment

Your email is never published nor shared. Required fields are marked *

*
*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>