A pretty straight forward and well layed-out tutorial on setting up finger rig controls using joints and set driven keys in Autodesk Maya, to rig a characters hand, by Nathan Webb.

“Maya character rigging tutorial on how to use a control object with custom attributes to curl a characters fingers. Covers finger joint placement, adding custom attributes, hiding common attributes, and set driven key.”

1 comment

  1. Lillee

    Great Tutorial, really awesome!!! Thanks a lot!!!!

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