SB2 has recently released its integrated real-time radiosity rendering engine for SketchUp free and Pro. Render[in] is a fully-integrated, real-time radiosity rendering engine developed for SketchUp Free and Pro.  Render[in] is fast, easy to use, and works with all the same SketchUp settings, like geometry, camera, sun, colors, textures, etc.  You don’t need to change a thing – just render your project!  You can also add your own specific settings like specular reflection, point lights, spotlights, and 3D sky and clouds.

Paris, January 4, 2011 – Following a successful beta testing phase, SB2 announced today the launch of Render[in]v1, a fully-integrated, real-time radiosity engine developed for SketchUp Free and Pro users.  Render[in] gives SketchUp users the high-definition, realistic renderings they’ve been looking for, in a powerful, easy-to-use application.

Render[in] users can:

  • quickly create a high definition rendering with no size limitation
  • use existing SketchUp parameters and add new ones
  • create a photo-realistic project environment (water, sand, grass) and a 3D sky with clouds
  • create artificial light sources
  • see the final result in a real-time radiosity preview window

Render[in] is fully-integrated into SketchUp and uses the same settings, so learning how to create high-definition renderings is fast and easy.  Once the model is ready, Render[in] brings designs to life, by offering realistic additions like a 3D sky, four types of clouds, and modifiable lighting sources.  Render[in] also offers additional texture settings to choose from, like specular reflection and shininess, and auto-bump for materials.

Render[in] can be purchased on this page for US$160 only.
A 30 days free trial version a stil available in the member area.