Ranjit Singh Rana covers the process of setting up a reverse foot lock rig in Autodesk Maya and also demonstrates the process for creating an FK/IK Switch for a character’s arm using Set Driven Keys. Check out the Maya Reverse Foot Lock & IK/FK Switch tutorial here.

In this tutorial, new Cgtuts+ author Ranjit Singh Rana will be covering the process of setting up a “Reverse foot lock” rig in Maya. First Ranjit will show us how to create it using a ‘chain of joints’ and then again using ‘groups’. Finally Ranjit will show us how to setup an “IK/FK switch” for an arm. We’ll also take a look at adding ‘Set Driven Keys’ for both the Reverse foot lock and IK/FK switch.