Our old friend Stuart Christensen has returned with a tutorial on using a simple light dome final gathering technique in Maya to get that clay or plastic type of look fairly easily.
Mental Ray’s Final Gather render ability is perfect for creating a scene that essentially has no lights yet creates a natural looking environment for displaying text, models or any object that just needs a “studio style look”. Spend a while with Stuart Christensen to learn this simple little technique to help you show off your models and creations. Once again, imagination is the key to using simple elements to create super effects. Enjoy!