MiArmy for Maya Crowd Simulation Engine
Basefount Technology with a sneak look at their new logic animation engine for Maya MiArmy. MiArmy is a set of plugins for Maya that will create crowd, behavioral and physical simulations for autonomous characters within a Maya scene. For more information on Miarmy Crowd Simulation Engine for Maya, check out the page at Basefount.
“Miarmy” is a new Maya-based logical animation engine for all Miarmy Series products. Miarmy Series Product is a set of Maya plug-in for crowd simulation, behavioral animation, creature physical simulation and rendering for autonomous characters. Now including Miarmy and Miarmy Craft (in development). Without any programming and node connection, artists can build full functional fuzzy logic network for the agents.
PhysX has been integrated into Miarmy, make our package faster, more diversity and more extensible.
Miarmy (called “My Army”) is a brand new set of Maya plugins for crowd simulation, behavioral animation, creature physical simulation and rendering .
- Build fuzzy logic network without programming and node connecting
- Standard production pipeline
- Creature PhysX simulation: RBD, forcefield, cloth, wind, etc.
- Easily combine Maya VFX tool, for creating stunning hybrid crowdFX
- 3delight-based Renderman Render Plugin
“Basefount Technology (Hong Kong) Limited, is a brand new and only one company providing intelligence animation solutions and software packages in China. “Miarmy” is our first to be released product. With complete proprietary software development capabilities, we are building and refining our own R&D platform and pipeline for more products release in future. Always we are trying to make animation production easy and fun.”