A Maya tutorial covering the basics of using soft body collisions with some particles thrown in for good measure from our old friend Stuart Christensen.

Stuart montions: “If you need a little squishy stuff or want to add a more organic feel to you collision objects, the Soft Body option has a million possibilities! This tutorial by Stuart Christensen will help you get a feel for soft body qualities and show you how to create and control the primary properties of a soft body object. Once created, you can then add springs for even greater control. You can make almost any object a soft body and the key is to use your imagination for limitless effects!”

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