RandomControl, makers of Fry Renderer and Arion, the hybrid unbiased renderer which makes use of proprietary multi-CPU / multi-GPU / multi-IP interactive rendering technology and dubbed “realtime digital photography” recently showed off version 1.5.1 which notably adds super-fast Sub-Surface Scattering. Check out the new Real Time Sub-Surface Scattering in GPU in Arion Renderer here.

From the RandomControl article “Today is the day that we picked to unveil the first of the many new and hot features in the upcoming Arion 1.5.1, which will be the next public beta available to all customers of version 1.0, free of charge.Yes you read the title of the post right: 100% physically-correct, unbiased Sub-Surface Scattering at the speed of Arion on the GPU.

We thought that we would let you guys know about what’s going on under the hood. Below you can find some example renders made entirely in Arion 1.5.1. Render times are within the range of minutes for most of them on a machine with 2 Tesla M2050 (equivalent to GeForce GTX 470). You may also want to check our new technology development blog where we will post about our progress every now and then.”