Cinema 4D d_PolySize MoGraph Effector rescales Clones to Polygon Size

Douwe shows off his d_PolySize MoGraph Effector for Cinema 4D which will allow you to resize Clones to a polygon size easily in Cinema 4D. Check out the Cinema 4D d_PolySize MoGraph Effector rescales Clones to Polygon Size download here. (direct download link)

Douwe writes: Here’s a new MoGraph Effector I patched together: The d_PolySize Effector rescales MoGraph clones that are being cloned onto a Polygonal Object, based on the Surface Area of the individual Polygons.

It’s an extremely simple idea, but it’s very useful. Almost shocking that this wasn’t possible previously with the standard MoGraph tools.

The video walks you through how the d_PolySize Effector works, what the controls do, how to use it with MoGraph Weight Transform, and it shows you an important limitation and the workaround.

  • To be used with a MoGraph Cloner in Object Mode, Distribution set to Polygon Center.
  • It’s a Coffee Effector, so you need at least R12.
  • It works in combination with the standard Effectors (= MoGraph Weight ).
  • Using a lot of Polygons and experiencing slow Viewport Playback ? It’s MoGraph, so the MoGraph Cache Tag works just fine.

Related Posts with Thumbnails
This entry was posted in 3D, Cinema 4D tutorial, Cinema4D, Cinema4D tutorial and tagged , , , , . Bookmark the permalink. Post a comment or leave a trackback: Trackback URL.

Post a Comment

Your email is never published nor shared. Required fields are marked *

*
*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>