Daniel Kreuter continues his look at the new Voronoi Cell Fracturing tool being created and implemented in Blender as part of the Blender Open Movie Project “Tears of Steel”, the new Cel Fracture tool is still under development by Campbell Barton.

…Here is one more video about the cell fracturing in Blender. This one is about advanced texturing of fractured objects…

Here Daniel looks at the process of texturing a fractured cube with different textures for inside and outside parts to show more advanced texturing techniques within the Blender Cel fracture Tool.

You can also check out Daniel’s previous first part look into the Voronoi Cell Fracturing tool that was recently added to Blender version 2.64 recently. Daniel takes a look at how to reveal the Cell Fracture Addon in Blender and gives a demonstration to the capabilities of the new fracturing tool.