Chandan Kumar demonstrates the use of PullDownIt dynamics based fracturing plugin that is available for both 3ds Max, and Maya.
Here Chandan looks at creating three particle examples using PullDownIt and provides a good overview of the workflow involved with using PullDownIt. Check out the tutorial for Breaking Objects using PullDownIt here.

Pulldownit! is described as the next step in Dynamics for VFX in Maya and 3ds. PDI is best for massive rigid bodies simulations and fracturing objects. PullDownIt can easily and quickly simulate scenes made of thousands of objects and collapse buildings, bridges or destruction of materials of any kind.