Getting Started Using NodeBox an Open Source Node Based Generative Design Tool

Getting Started Using NodeBox an Open Source Node Based Generative Design Tool

NodeBox has been around for a while, as a free and Cross-platform, node-based Graphical User Interface for creating procedural and generative designs, data visualizations as well as animations. Recently, the Experimental Media Research Group  have updated some of NodeBox’s tutorials providing a more comprehensive look at getting started with NodeBox for creating Procedural images.

In this video we’ll explain the different types available in NodeBox and how they interact. We’ll show automatic type conversion in action and show an example where we do the type conversion ourselves

NodeBox provides a novel way for working with images through the use of independent task nodes that you are able to string together to produce images, similar to Softimage’s ICE, or any other node based workflow would operate.

Here, in three parts, the getting started with NodeBox series looks at how to get up and running with NodeBox, how the NodeBox interface works and how ti create new nodes and connect the nodes together; Continuing on to show the core idea behind NodeBox with a look behind list processing, the various types that are incorporated in NodeBox, and a small example of type conversion.

NodeBox is an open source offering, that is currently available in a few flavors, the latest incarnation being NodeBox 3 as a completely cross-platform solution running under Mac OSX, Windows, and Linux.

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