Creating an Object Disintegration Effect in Houdini Using an Animated Noise Map

Creating an Object Disintegration Effect in Houdini Using an Animated Noise Map

Rohan Dalvi demonstrates how to create an object disintegrating in SideFX Houdini using an animated noise map to provide some control for the effect.

Creating a disintegration effect in Houdini using an animated noise map

The disintegrating effect actually consists of three parts which include the object, a series of forming spikes while the object is disintegrating, and a series of crystals that also form during the effect. This really shows off the benefits of having a procedural Node based system as a platform.

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