Zeth Willie takes a look at the concepts of using Object Oriented Programming (OOP) techniques for scripting in Autodesk Maya which can be useful when developing Python Scripts.
going over the basic ideas about how/why one might use classes in python scripting for Maya. When I was first learning python this subject was a bit confusing to me, so I thought it might be useful for somebody, somewhere
Zeth provides a loose overview of incorporating classes and object oriented techniques with Python showing one of the largest differences between using python over MEL. Check out Zeth’s post for the Basics of Object Oriented Programming in Maya with Python.