Creating a Retopology Workflow Between 123D Catch, 3ds Max, and Mudbox

Showing a workflow for capturing 3D models from the photogrammetry using Autodesk’s 123D Catch, Gary m. Davis demonstrates how to get a usable model by using 3ds Max to clean up the scanned 3D geometry from 123D Catch.

the basic concepts behind the workflow and interop of Autodesk Catch123D, 3ds Max and Mudbox

Using the “Send to Mudbox” feature between 3ds and Mudbox, Gary then uses the new retopology features in Mudbox 2014 not only to create a cleaner and more logical polygon flow, but also to reduce the polygon count of the scanned model to a more useable and effective size.

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