Juan José Torres shows how to use Cycles and Blender compositor to create toon style rendering, walking through the process with a simple scene.
This tutorial aims to teach readers how to use this toon shader to create renders with a comic style
Juan notes that one of the most recent additions to Cycles render engine has been a toon shader, however there are very little resources on using it to create viable renders. The tutorial covers everything from lighting set up, shading, rendering parameters, and compositing in the Blender’s Compositor.
Check out the tutorial for Cycles toon shading: use Cycles and Blender compositor to create comic style renders here.