Yazan Malkosh demonstrates the Texture Replicators in modo 701, and shows some different uses that go a bit further than seamless texture stamping as the Texture Replicators in modo will typically take the image that you have set and repeat it based on variables set.

This is a video that cover texture replicators and explores different uses of this feature that is beyond the main seamless texture stamping

Yazan covers the basics for using the Texture Replicators, and goes over some of its settings against what the adjustments are doing in the viewport. Yazan then shows how to expand on the Texture Replicator premise by using a Surface Particle Generator, allowing for more random placement, breaking up the image further. Building upon these simple concepts, Yazan shows some more complex examples and uses for the Texture Replicators tool.