Christophe Desse provides some insight into his workflow for using the Octane Rendering Engine with Maya. Octane Render represents Otoy’s physical renderer that runs in real time on the GPU.

in this video , i show my workflow in octane for maya i take you trough the process of rendering olivier couston’s model in real time

It is interesting to have a look at Otoy’s realtime rendering integration in Maya, comparatively to the other solutions on the market, and while Christophe is walking through his rendering process, you can’t help but notice how fast Octane is.