Character Rigger Luiz Philippe Moreira takes a look at using Maya native nodes to set up simple pivot switching for rigs, exploring an alternative method for switching pivot on a Character’s controls without having to rely on external tools or a script.

how to create pivot switching controls for your setups using maya nodes

Luiz provides an overview for the concepts that will be used, demonstrating on simple cubes before getting into how to create a pivot switch in a more complex situation. Check out the tutorial for Creating a Pivot Switch in Maya using Nodes here.