Greg Gunn posts an update to his character rigging toolset for After Effects in Puppet Tools 3.0 adding a new Create IK features which will provide an easy way to use Inverse Kinematics in you After Effects Rigs.

It makes animating with the puppet tool much more pleasant. And this update includes a new Create IK feature

PuppetTools 3.0 is an AE Puppet animation assistant that will place nulls where the After Effects Puppet Tool Pins are located, and connects them. The new IK feature has a one click setup for creating IK chains by simply selecting three nulls, starting with the driving joint, and then click create IK.

New in version 3.0:

  • New Create IK feature- A one-click IK setup.
  • Auto-saves your settings
  • Support for multiple mesh artwork
  • Better support for Shape layers
  • Fixed uncentered anchor point bug
  • FREE practice character rig
  • FREE ft_Toolbar icon

To learn more about PuppetTools 3, check out the page at AEScripts here.