How-to-create-realistic-glass-and-caustics-in-maya

Glass seems to be a tricky render in any application, needing particular attention to a great many attributes and factors to make it look even close to real. Here, Alan Monroig hosts a tutorial looking at modeling a glass and liquid in Autodesk Maya, and rendering for realism evne throwing in with cast caustics for good measure.

In this two-part tutorial, you learn how to build and render a realistic glass of water, complete with accurate caustics in Maya

Alan walks through modeling the glass and its contents which actually plays an important role for the materials and the final rendering. Alan also pays particular attention to showing how to get the caustics to render properly and efficiently. Check out the tutorial for Creating Realistic Glass and Caustics in Maya with part two here.