MographCandy’s Dan Conrad shows how to send the positional information from a randomly moving object and feed that into a MoText object, which will display the moving object’s position in real time and right in the viewport.

In this Cinema 4D Xpresso tutorial, I will show how to link a randomly moving sphere’s global position to a MoText Object so the global position of the sphere is the text displayed in real-time by the MoText Object in the viewportDan Conrad

Practical applications of this technique could be for scientific animations

Dan uses the Xpresso “Vector to Reals” and “Math Nodes” to get the moving object’s global position, (in this case a sphere) linked to the MoText object, so the text will be driven by that movement of that object itself. There is also a brief bit about how you can continuously update the name of the moving object, as it shows in the objects tab in C4d, to that of the position of the sphere. Dan notes that this technique could have all kinds of practical uses, such as scientific animations, reading the height of a bouncing ball.

Check out the post for Cinema 4D Xpresso Tutorial: Global Position Drives Real-Time MoText Values over at MoGraphCandy.com.