Incredibly Beautiful & Complex Images Created with Maya Xgen and a Single Primitive

3D Artist Lee Griggs experiments with Maya Xgen and has graced us before, with a look into his techniques for creating really beautiful and complex images. Lee uses Maya Xgen and the Arnold Renderer (Lee is currently working for Solid Angle as a technical author) to make some pretty stunning abstract landscape scenes.

Lee has posted a few more renderings using the methods that he shared, and they are pretty stunning. Lee uses Maya Xgen with a sing primitive, such as a sphere or cube, and has some of the primitive’s values connected to a map or two.

In the case of these new images, the color map is connected to the length and color attributes of the Maya Xgen description. Have a look at the image gallery above for more images.

 

Using Maya Xgen with Maps

Have a look at Lee’s Maya Xgen tutorials setting out the steps with the tutorials Scaling Xgen Spheres in Maya Uniformly With Expressions, and Controlling Maya’s XGen Primitives with a Texture Map.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.