Maxon has advanced a look at what will be in store for C4D R16 which seems to be a pretty large release according to some of the features.
C4D R16 Adds Some Great Production Features
Some of the larger features include a new motion tracker incorporated right within C4D allowing you the opportunity to track footage and integrate 3D objects without even leaving C4D.
C4D R16 adds a new reflectance channel which can define roughness, reflection, specular, bump, color within each layer, allowing for texture map control. The reflectance channel is set to make creating subtly complex surfaces such as metallic car paint, much easier from within C4D.
A new PolyPen was developed as a “swiss army knife” for modelers allowing you effectively draw polygons in 3D space. This can be great for creating organic shapes, or better still a tool for quick retopology making the task of creating loops much easier.
A new bevel deformer now allows you to add bevels non-destructively – either to an entire object, or specific component selections.
Having a First Look at What is new in C4D R16
Plenty of people lucky enough to be involved with the release of R16 have been posting some short demos of their favorite features while working with the new version, covering both great, large and small features, here are a few to look into.
Orestis Konstantinidis has a look at some of his favorite small new additions and improvements in C4D R16.
WeArePitchBlack Design Studio have posted quite a few videos looking at some of the features of C4D R16 including the new content browser, Reflectance Channel, and the interaction tag.
And Sean Frangella share a look at his top 5 favorite features of C4D R16 including easier keyframing, solo object, the bevel deformer, new reflections and more.