Creating Simple X-Particles Flocking in C4D

Uwe Schweer-Lambers (Equiloud) demonstrates X-Particles ease of use and Flocking Modifier capabilities, showing how easy it is to create an X-Particles Flocking system. If you had the occasion to do any type of particle work in C4D and happen not to be using X-Particles – that would be a surprise.

Flcoking in X-Particles is much more intuitive a set up than creating a similar effect from scratch with C4D’s native particle systems. Equiloud walks us through using the Flocking Modifier of X-Particles 2.5, offering some great tips along the way.

If you are interested in other details for X-Particles Flocking modifier, Director and Motion Designer Steve Andrus, offers a look at how to gain more control over the orientation and direction of an X-Particles Crowd / flocking Simulation though incorporating some other tools in Cinema 4D: Managing Direction in an X-Particles Crowd Simulation.