Certainly, there are plenty of ways you can create a peel or peeling effect in C4D.

Ryan Somerville (jaypeeare) shows how to create a peel effect in Cinema 4D by way of the cloner object. Jay has been tinkering with offset time in C4D join more than one occasion. Previously Jay had a at look at using the C4D’s effector’s time offset attribute to get more randomness and control over cloner animation.

Here, Ryan (Jay) shows how to create a really great peel effect where it looks as if the objects are being blown away by a force such as wind. Duplicating animation for an effect like this can easily be down using the cloner in C4D.

Ryan also insists  the help of the random effector affecting  the cloner. With the random effector’s time offset attribute value controlling the amount of randomness in the offset the object’s animation.