Creating Dirt Using Texture Based Fall Off in Octane for C4D

Motion Designer and Visualization artist Thom Haig offers a quick look at creating texture based dirt in Cinema 4D with the Octane Renderer.

Quick tutorial on how apply texture-based faloff to your dirt shaders in octane for cinema 4d

There are a few ways you can create a dirt map C4D, one of which uses a procedural technique. BlastFrame’s Kevin Burke has shown how to use Octane’s dirt map to create some procedurally generated textures for renders in C4d in the post Creating and Using Procedural Textures in Octane for C4D.

Here, Thom shows how to easily set up dirt maps that use texture based images to achieve the final result. This is done by using the color correct node with a few simple connections.