Kamel Khezri offers a look at translating complex geometry into displacement maps in Cinema 4D. Instances might occur when you would want to “convert” your complex geometry and shape to a displacement map and use that for the details in the scene, instead.

learn how to generate complex displacement maps from your 3d objects in Cinema 4d.

Here, Kamel shows how you can derive displacement maps from objects in your scene. You can then use those displacements in place of the geometry details, saving you on some render times in certain cases.

Check out Kamel Khezri’s Mograph Plus site for more tutorial and training in Motion Graphics and Cinema 4D.