While being fascinatingly fun to smash things, both in real life and in 3D, it can also be pretty practical as well. Much of the techniques used for creating rigid body simulations can be used for motion graphs as well as visual effects.
Learn how to simulate a ball smashing a glass window, in a fast and easy way with RealFlow
Motion Graphics designer, Ran Ben Avraham knows this and created an entire course that covers using soft body simulations for motion graphics, using RealFlow, that is available on Lynda.com.
Recently Ran Ben has posted some excerpts from the course, one showing how to adjust for real world scale in RealFlow. The latest shows how quickly you can set up a rigid body simulation in RealFlow, to create a ball smashing glass.
Check out the course for Soft Body Simulation for Motion Graphics here.
Learn how to simulate a ball smashing a glass window, in a fast and easy way with RealFlow. in this quick tip tutorial.
Want to learn more about RealFlow dynamic simulations? check out my “Soft Body Simulation for Motion Graphics with RealFlow” course at Lynda.com – http://www.lynda.com/RealFlow-tutoria…