A cinematic of an Unreal Engine 4 environment I’ve been working on as a personal project. It is a scene of a stylized Tibetan mountain trail peaking out over clouds in a valley surrounded by mountains. The art assets were modeled in Maya 2016, Zbrush, and Headus UV Layout. The textures were created in Photoshop and the video was recorded straight from UE4. The music is a track called Ambient Flute from Epidemic Sound. I drew inspiration for the art style of the scene from the game Firewatch and from vintage traveling posters.