Working with the Arnold Mesh Light in Cinema 4D

Inlifethrill Design’s Dobromir Dyankov shows how you can create custom light sources in Arnold using the Arnold Mesh Light.

This is another excerpt from his training series which covers working with the Arnold Render within Cinema 4D.

Mastering Arnold Renderer for Cinema 4D will be released soon, in the mean time you can check out all of Dobromir’s pervious tutorials that use Arnold C4DtoA:

C4DtoA 12 – Arnold Mesh Light – vimeo.com/157775111

C4DtoA 11 – Arnold TP Group – vimeo.com/152773993

C4DtoA 10 – Vertex Maps – vimeo.com/150940730

C4DtoA 09 – Facing Ratio – vimeo.com/150198906

C4DtoA 08 – Image Node – vimeo.com/149172542

C4DtoA 07 – Infinite Floor – vimeo.com/148379421

C4DtoA 06 – Dynamics to Arnold Renderer – vimeo.com/141675454

C4DtoA 05 – Xpresso to Arnold Renderer – vimeo.com/140657872

C4DtoA 04 – Recreating the Falloff Shader – vimeo.com/140505292

C4DtoA 03 – Elevation Data – vimeo.com/139839829

C4DtoA 02 – Object-Based Shader Randomization – vimeo.com/139737182

C4DtoA 01 – Recreating the Mograph Multi-Shader – vimeo.com/139620806