Although it looks like it would take some work, adding a crumple effect to an object doesn’t need to be. In fact, all you need is a cloth object and a target. The target acts as a goal for the cloth to conform around. This is true of all cloth simulations, regardless of where they are generated.
With a look into how he created some of his crumple effects within Side FX Houdini, 3D Generalist and VFX Artist, Filip Tarczewski walks through the process. The cool part is that you can apply it any 3D object using the same technique. Great!
Have a look at some of Filip’s other tests using the technique.