How to Avoid Pinching in 3D Models
Elementza shows how to avoid pinching on 3D models with high curvature surfaces.
#3Dmodeling #maya3D
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Elementza shows how to avoid pinching on 3D models with high curvature surfaces.
#3Dmodeling #maya3D
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3dEx runs through his process for creating Ramen in Zbrush, Maya, and Substance Painter. This new project walkthrough from 3dEx walks through his project, making a Ramen bowl complete with noodles and all the fixings. The workflow
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Elementza offers some insights into how to know when to add subdivisions when modeling in your favorite DCC. New modelers often wonder how it is to know when to add subdivisions to the model and at what
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3dEx shows the Maya, Zbrush, and Painter workflow in creating a stylized Slimer 3D model. Check out this new tutorial from 3dEx, which covers creating a stylized Slimer model. The tutorial walks us through some excellent
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3dEx shows his workflow for building a stylized firepit using the Maya, Zbrush, and Painter workflow. The low-poly high-poly workflow is on display with this new tutorial from 3dEx, which covers creating a stylized firepit model.
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Elementza covers some easy tips on how to work to improve your modeling in 3D. Just as with anything in life, practice makes perfect, or at the very least, better. Check out this new tips
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