Author Archives: lesterbanks

UVing a Character in Headus UVLayout

Tweet The great Glen Southern takes a look at using Headus UV Layout for creating UVs on character models. UVLayout is a stand-alone application for the creation and editing of UV coordinates for 3D polymeshes and subdivision surfaces. Glen Southern says: “I’ve been asked a few times to do another Character UVing tutorial. This one [...]

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Creating an Explosion and Shockwave Effect in After Effects

Tweet RedGiant TV posts another tutorial from the short film Plot Device where Director Seth Worley shows the process of creating the electrical explosion and shockwave effects from the film. Check out the Creating an Explosion and Shockwave Effect in After Effects tutorial here. from the tutorial description: “In this episode of Red Giant TV, [...]

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Loading .abr Photoshop Brushes into Cinema 4D BodyPaint

Tweet Joren Kandel provides another quick tip, this time showing how to load photoshop brushes into Cimema 4D for use with Cinema’s BodyPaint module. Joren Kandel writes “In this quick C4D tip, I’ll show you a glimpse of Cinema 4D Bodypaint, and show you how you can load your Photoshop brushes to use for texturing [...]

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Lens Distortion Workflow for VFX Productions using NUKE

Tweet David Cattermole provides a great look at Lens Distortion workflow for VFX productions using NUKE including using the The Undistortion gizmo and python scripts.

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AutoWalk a Sandbox WalkCycle Script for Maya

Tweet Nils Diefenbach posts a script for Maya that he has been working on called, AutoWalk which will create a walk cycle in just a few clicks. The script provides some dialog boxes to find out about the rig in use and creates a basic walk cycle based on that input that is a quick [...]

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Fluid Simulation – The Science Behind The Art

Tweet Euler! Navier! Stokes!… A **GREAT** four chapter look at Fluid Simulations in Maya using Maya Fluids by Vitor Teixeira based on what he could learn during the development of his Master Thesis. Vitor Teixeira covers how fluid simulations eveloeved in the film industry right down to the creation of atmospheric, pyrotechnic and open water [...]

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Setting a Parametric Walk Using CMotion object in Cinema 4D R13

Tweet Orestis Konstantinidis shows how to use the CMotion object in Cinema 4D R13 to create a parametric walk cycle.

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Making a Thunderstorm Scene in Blender with Particles

Tweet The CGI Trainer with a Blender tutorial on creating a thunderstorm scene in Blender using both hair an emitter particle types as well as force field effects.

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iExpression for After Effects Simplifies AE Expressions without Coding

Tweet Mathias Möhl from MamoWorld has release his iExpressions tool for creating expressions in After Effects without reading or writing a single line of code. iEpressions will prove to be a really useful tool within After Effects and not only because of its ability to simplify expressions, but also it’s ability to redefine common tasks [...]

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3D-Coat Brush Sculpting Principles

Tweet Thanks to the The Candyfloss Kid for stepping up and creating some 3D-Coat tutorials! Here The Candyfloss Kid looks at the basic 3D_Coat Brush Sculpting Principles and also provides A quick tour of the 3D-Coat Brushes By their Practical applications and Functions. The CandyFloss Kid writes: “A quick tour of some of the main [...]

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