Author Archives: lesterbanks

MiO “Nose Job” by Psyop

MiO “Nose Job” by Psyop MiO “Nose Job” from Psyop on Vimeo.

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Cummulus & Nimbus by we think things

Cummulus & Nimbus by we think things Cummulus & Nimbus from we think things on Vimeo. »Cummulus & Nimbus is a, let's say … lengthy 5 second project.« We had this idea for a character, Cummulus. He was meant to be a mascot, something funny for our reel. But the longer we thought about what [...]

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Pilote Tout en Haut du Monde / Longway North

Pilote Tout en Haut du Monde / Longway North by Sacrebleu Productions Pilote Tout en Haut du Monde / Longway North from Sacrebleu Productions on Vimeo. Sacha, une jeune fille de l’aristocratie russe de la fin du 19ème siècle, rêve de Grand nord. et elle se languit de son grand-père Oloukine. Scientifique renommé et explorateur [...]

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Bringing The Pirates! Characters to Life

The Pirates! Band of Misfits is an upcoming animated film created by Sony Pictures and Aardman Studios.  Sony make.believe is proud to provide Insider Access with behind the scenes footage of the film production.  To see more videos, check outhttp://experience.sony.com/tablet/pirates/.

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Batch Render Region for Maya Renders Animated Regions Right in Render View

Frank Illing shares his Maya Batch Render Region script BatchRenderRegion.mel which will allow you to render animated regions inside the Maya Render View window. Check out Batch Render Region for Maya here. BatchRenderRegion.mel is a rendering utility that lets you correct little errors in image sequences without the need to rerender whole frames or using [...]

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Using V-Ray Displacements To Create Architectural Moldings

The FreeCGBlog posts a tutorial showing how to create intricate architectural moldings using V-Ray Displacements that are generated out of Autodesk Mudbox. This is in 3ds MAX, however the concepts and V-Ray settings are pretty much the same in any application. This tutorial starts with a displacement map generated out of mudbux. It then goes [...]

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