Category Archives: 3D

unlimited detail technology, unlimited point cloud data in software

New startup, Unlimited Detail Technology claims to use a “3D search algorithm” to allow realtime and selective display and rendering of unlimited amounts of point cloud data for some super detailed environments. Not sure how legitimate these claims are, when I hear things like “We sent our tech demo to a certain company and they [...]
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nextlimit offering deals on realflow 4

With the impending release of Realflow version 5, Nextlimit technologies is offering some deals on Realflow version 4. Option 1: RealFlow 4 licenses for 4CPU are now available for only $2000/€1500 – a massive reduction from the original price of $3400/€2500! Licenses bought under this promotion also include a free upgrade to RealFlow 5! If you [...]
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octane render 1.0 released

Octane render from Refractive Software is out of beta and available as release 1.0 today. Octane render is a fully GPU accelerated, fully interactive, fully unbiased interactive Physically Based Render Engine.
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unity 3.0 coming soon

Unity announced the upcoming Unity version 3.0 with many new features such as a unified editor for all versions, Beast Light-mapping, Occlusion Culling, Deferred Rendering, PS3 and iPad support as well as source level debugging with MonoDevelop. Unity is also offered as a pre-order – where you can save $300 off the regular price of Unity Pro. You’ll get immediate access [...]
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automatic sticky lips solution for maya

Richard Kazuo Maegaki with a MEL Script for Autodesk Maya that automatically give the lips of your face model a sticky lip effect when the mouth opens and closes. The script is available for download as well, try it out here. As a note, the “automatic” is in the set up of the effect, the [...]
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archer, a look into the process part 4- the mountain of work

Neal Holman, Art Director for the animated series Archer continues his look into the process of the show with a look into how they climbed over the mountain of work in the making of the pilot show.  I love the example images of the rendered background, and then the painted-over-top of rendered background – brilliant.
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shapeshifter AE, new 3D plug-in for after effects

Mettle, creators of Freefom AE a plugin that utilizes a proprietary 3D engine to offer 3D curvilinear warping and displacement, has recently shown a bit of their newest effort for adobe after effects, a plugin called shapeshifter. Shapeshifter is a new 3D plugin for adobe after effects that is hardware accelerated, and has lattice deformation control [...]
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archer, a look into the process part 3- backgrounds!

Neal Holman, Art Director for the animated series Archer continues his look into the process of the show with a look into how the backgrounds came about.  I love the example images of the rendered background, and then the painted-over-top of rendered background – brilliant.
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technical artist reel of dustin nelson

Technical Artist Reel from Dustin Nelson on Vimeo. Here is a short reel of some of my work. All work done by me, with the exception of the lighting, texturing and rendering of the Daspletosaurus. I hope you enjoy, and I would love to hear your feedback. Thanks for watching!
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in depth node based compositing with eyon fusion

Kert Gartner goes over node based compositing in depth with eyeon fusion… every single node explained. In-depth Node Based Compositing Tutorial with Eyeon Fusion from Kert Gartner on Vimeo. http://vfxhaiku.com Compositing Love… | Every Single Node Explained | Details are the Key… In this 45 minute tutorial, we take a look at a final shot for the Open [...]
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