Category Archives: 3D

Creating a Mograph Cube Ocean in Cinema 4D

Tweet Sam Welker creates an interesting look with an ocean of cubes and shows how to create this animation in Cinema 4D’s Mograph Module adding some deformers for animation.

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Creating Dashed Lines In Sidefx Houdini

Tweet Mathew Foscarini posts a short tutorial on creating dashed lines patterns in Houdini.

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Using Studio Photography Techniques in 3D Rendering: Gobos and Reflectors

Tweet The prolific Dave Girard with a short post on adding interest and realism to 3D renders by using studio lighting techniques similar to photography using reflector cards, gobos and items that will add interest to the quality of light in a scene. Check out Dave’s Using Studio Photography Techniques in Rendering: Gobos and Reflectors [...]

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Create an Animated Growing Cable in Cinema 4D

Tweet Pariahstudios’ Rob Redman shows one possible method for creating an animated growing effect for a wire or a cable in Cinema 4D. Rob Redman writes: Recently Paul Clements posted a breakdown of a headphones project he put together. It’s an awesome breakdown and hints at a few interesting techniques. Since he posted it I’ve [...]

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Creating Striped Lawn Effect With Cinema4D

Tweet Jan Walter Schliep shows a universal approach to creating a freshly mowed striped lawn effects with Cinema 4D. Jan Walter Schliep writes: During this video I will show a universal approach to create striped lawn with Cinema4D Advanced render.This works with bitmap based materials, shaders and also 3D objects as grass patches. It´s also [...]

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How to Archive Models in Cinema 4D

Tweet The Pixel Lab’s Joren Kandel looks at a method for archiving models in a .lib4d file format, which provides a handy way to tidy up Cinema 4D models so they are easily navigable. Joren Kandel writes: In this video I’ll show you how to archive models in a .lib4d file. It’s a bit different [...]

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Getting Started With MentalCore for Maya

Tweet CoreCG has recently released the Mental Core Plugin for Maya (back in December 2011) that provides a more sturdy and centralized workflow for using Maya Mental Ray. The CoreCG site has recently added a suite of tutorials covering the use and features of MentalCore, hosting a plenty of MentalCore overview tutorials in one handy [...]

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Exocortex Releases Species Character Creation System for Softimage

Tweet Exocortex recently has released Species, a new Character Creation System for Softimage that can speed up character workflow by combining base-mesh modeling steps and rigging in one easy to use process. Exocortex Species supports both Autodesk Softimage 2010, 2011 and 2012 on both Windows and Linux. Floating and node locked licenses are available starting [...]

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SprayTrace for Maya Updates With Support For Linear Workflows

Tweet Holomatix has been hard at work updating the interactive preview render for Maya Mental Ray scenes SprayTrace to version 1.1 which now includes support for linear color workflow. Check out the new features for SprayTrace for Instant render feedback on Maya MentalRay scenes here. SprayTrace for Maya creates an instant preview of a Maya [...]

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How to Create Realistic Rain Using Blender’s Dynamic Paint

Tweet Andrew Price looks at creating a great realistic rain scene using the new dynamic paint feature in Blender. Check out the How to Create Realistic Rain Using Blender’s Dynamic Paint tutorial here. Andrew Price writes: Blender tutorial teaching you how to create realistic rain using the new feature called Dynamic Paint. In this tutorial [...]

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