Category Archives: 3D

Using BLAM The Blender Camera Calibration Toolkit

Tweet Stuffmatic recently released BLAM Addo-On for Blender, a Camera Calibration Toolkit for Blender which allows you to match your geometry over an image to match the camera accurately. Check out the post for the release of BLAM Camera Calibration Toolkit Add-On for Blender here. Stuffmatic writes: No Blender nerd will have missed the recent [...]

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FX Select Component By Edge Angle for Maya

Tweet Eugene Davydenko shares his MAya Script FX Select Component By Edge Angle as Freeware. FX Select Component By Edge Angle allows you to select components based on edge angles, or that is to say selecting components between the normals of two polygons sharing a particular edge. Check out the FX Select Component By Edge [...]

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Create a Rolling Fog Effect In Maya Using Fluids

Tweet Roach105 posts a quick video describing how to create a rolling fog effect on some footage or an image easily using Maya Fluid Container for some convincing results.

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New Features Overview of the Latest V-Ray 2.0 Service Pack

Tweet The Chaos Group posts a short video showing some of the newest features added to the recently released V-Ray 2.0 Service Pack which includes V-Ray RT improvements for support with the Blend Material as well as improved V-Ray RT functionality in general. There is also a new type of V-Ray Node added called VRayPtex [...]

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Using Cinema 4D MoGraph to Animate Unfolding Polygons

Tweet Orestis Konstantinidis share a technique for unfolding polygons in Cinema 4D using the MoGraph Module, inspired by Paul Clements’ “Headphones Breakdown” video. Orestis Konstantinidis writes: In this tutorial we’ll see how to make an unfolding polygons effect to reveal a surface, using MoGraph. I got inspired for this effect from Paul Clements’ awesome “Headphones [...]

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Anzovin Studios Shows Off Onion Skin Toolkit Maya

Tweet Anzovin Studios posts a video showing off the capabilities of their newest Maya Plugin effort, an Onion Skinning Tool for Maya of which they are currently looking for beta testers for. The Maya Onion Skinning Toolkit is looking for a late February – late March release prices at around $29.00. Raf Anzovin writes: We’re [...]

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The Chase – Trailer by Philippe Gamer

Tweet The Chase Trailer by Philippe Gamer The Chase – Trailer from Philippe Gamer on Vimeo. Here is the trailer of The Chase a 4’40 ‘’ short movie directed by Philippe Gamer @Space patrol.A crazy, irresistible, intense, spectacular car chase between police and four unlikely accomplices http://thechase.fr/http://www.facebook.com/pages/The-Chase/163057570464195

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Liquid Skies

Tweet Liquid Skies by Annis Naeem Liquid Skies from Annis Naeem on Vimeo. Play on high volume.Directed by: Annis NaeemWritten, Produced, Animated, Illustrated, Sound Design, Edited by: Annis Naeemhttp://www.annisnaeem.com Music credits:Two Fingers – Fool’s RhythmWritten by Amon TobinPublished by Just Isn’t Music(P) Ninja Tune 2010Licensed courtesy of Ninja Tune Special thanks to the Actors: Denise [...]

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How To Make A Realistic Ocean Using Blender Cycles

Tweet The CGITrainer returns with a look at creating a realistic ocean body of water using a simple 3D plane, some textures and some node based compositing based off of Blender Cycles renders.

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Creating a Quick & Key-able Depth Of Field In Maya

Tweet Grecco Salem posts a tutorial for creating a quick and dirty key-able Depth Of Field in Maya 2012 by using the distance node to control the camera’s DOF value. Grecco Writes: Just wanted to show everyone a very quick and easy way to get a key-able depth of field (DOF) pass in Maya 2012. [...]

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