Good news for Blender users: TurboSquid has added Blender to its certification system. This means that you will be able to get the same quality Blender content, as the previously certified 3ds Max, Maya, Cinema
In real life objects will have some amount of edge wear to them. Most things have varying degrees of worn edges. In 3D we can simulate edge wear by using some sort of matte when
Ever Use MicroPolygon Displacement? You might have preferred to it as Adaptive Subdivisions, Tessellation, or SubPolygon displacements. Whatever the term, they are the same thing, really. in terms of Blender, Micropolygon displacement uses adaptive subdivision.