Category Archives: computers

project gustav realistic painting system prototype

People are starting to finally get it. During a preview of Microsoft’s annual TechFest event this week, the company’s researchers showed a technology dubbed Project Gustav, which attempts to replicate the experience of painting without all the mess. Project Gustav is a realistic painting-system prototype that enables artists to become immersed in the digital painting experience. [...]
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your favourite image editing app will scale this wrong.

Or at least that’s what Eric Brasseur is saying – “There is an error in most photography scaling algorithms. All software tested (August 2007) had the problem: The Gimp, Adobe Photoshop, CinePaint, Nip2, ImageMagick, GQview, Eye of Gnome, Paint and Krita. Also three different operating systems were used: Linux, Mac OS X and Windows.” He is saying [...]
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photoshop 1.0 on an iphone

I like how earlier versions of software and technologies can make a comeback and enjoy a second life. Of course it would be a little more complex than adding layers and having a larger screen to be able to work with photoshop’s interface in a touch/gesture environment. This is really apparent in watching the levels [...]
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noteput interactive music table

This is pretty interesting, perhaps I would not have had to remember that Good Boys Deserve Fudge Always. Noteput – Interactive music table from Jonas Heuer on Vimeo. “Noteput” is an interactive music table with tangible notes, that combines all three senses of hearing, sight and touch to make learning the classical notation of music for children [...]
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maxon releases cinebench 11.5

Maxon, makers of the popular cinema 4D, recently released v11.5 of cinebench of which its new enhancements provide latest technology to test CPU and graphics card Performance under real-world circumstances. The CPU benchmark requires 1024 MB of RAM and a supported processor type (see list), running at a minimum clock speed of 1 GHz, while the [...]
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nvidia rocket sled demo: directx 11, physics, fluids & more

Alex Sakhartchouk, Demo Engineer at NVIDIA, explains the technologies behind NVIDIAs new Rocket Sled demo running on the new Fermi architecture.
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nvidia shows off the mercury playback engine

Nvidia shows GPU-accelerated video encoding to Blu-ray, DVD, and Flash formats are faster with effects that are rendered in real-time on the Quadro GPU.
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puffin designs commotion, a look back

Matthew Ingram reflects on Puffin Designs Commotion Pro, a great read. I remember using Commotion and its rotosplines, so very sweet for the time for sure. In fact it took me a while to get used to After Effect’s masking…just not the same back then. Commotion was originally put together by industry legend Scott Squires, a [...]
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parallel tracking & mapping on an iPhone

This is just absolutely cool – Some very early results with Augmented Reality (AR) on an iPhone 3G. This video shows an adaptation of the Parallel Tracking and Mapping system to an iPhone. All processing is done live on the phone. I am a bit confused though, when I track something, I have to wait [...]
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intuos4 wireless…finally.

Wacom has finally release the Intuos 4 as a wireless version! The new Intuos4 Wireless pen tablet with Bluetooth wireless technology lets you relax in your favorite working position or move about freely up to 33 feet (10 meters) from your computer. Enjoy the freedom of working “unattached” from your Mac or PC and reducing [...]
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