Academic Phoenix Plus Covers a Quick Way to Bake Occlusion Maps With Arnold. Baking elements into textures isn’t a huge process with many DCC’s, and that is also true of creating a back for occlusion
Category: maya rendering tutorials
Adrian Cruceru Shows How to Create Overrides from Redshift Proxy Parameters When Using Maya’s Redner Setup. Autodesk Maya’s Render Setup is a fantastic tool for breaking apart a scene for rendering. Taking over from the
MographPlus Experiments With Creating Bubbles Using Thin Film in the Arnold Standard Surface. With Arnold Render, there isn’t a dedicated thin film shader. Instead, there is a Thin Film setting in the Arnold Standard Surface.