Category Archives: maya texturing tutorials

Allegorithmic Bitmap2Material in the Maya Node Editor & Hypershade

Tweet Allegorithmic posts a tutorial on how to use Allegorithmic Bitmap2Material in the new Maya Node Editor recently added to the Maya 2012 SAP. Bitmap2Material is a Substance, a new format of smart textures and filters fully readable by Autodesk Maya since version 2012, meaning no plugin install is required: just create a Substance node [...]

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Mudbox MasterClass Texturing of the Uncharted 3 Cipher Disk

Tweet From the Autodesk University MasterClass, Naughty Dog’s Christophe Desse walks through using a Mudbox texturing pipeline for creating one of the Uncharted 3 game and cinematic assets creating a quick render in both mental ray for Maya and V-ray. From the CGMeetUp Description: In this mudbox Master Class video , Christophe Desse will take [...]

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UV Mapping Hard Surface Models & Organic Forms in Maya

Tweet A great overview of the UV mapping process in Maya for both organic forms and hard surface forms from Southwest University of Visual Arts, most likely meant for their students, but also very helpful for everyone else .

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Creating A Simple 3D Puzzle Scene In Maya

Tweet Abed Ibrahim with a quick little tutorial on creating a simple Puzzle scene in Autodesk Maya using curves, bevel plus and planar mapping – all simple stuff for what seems like a complex scene. Check out the Creating A Simple 3D Puzzle Scene In Maya Tutorial here. from the tutorial description: “In this quick [...]

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lcReproject.cgfx A Texturing Technique Using CGFX Shaders to Create Textures

Tweet Inspired by Brice Vandermoortele’s Normal Map Reprojection Shader, Leonardo Covarrubias Looks at a novel way of creating textures using a CGFX shader to create effects like metal textures pretty easily using using lit sphere images and cubemaps where you are able to reproject color and normal textures to a new UV Set. Check out [...]

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Using RoadKill & NinjaUV to Create UVs in Maya

Tweet A Maya UV tutorial where leon labyk takes us through his workflow for creating UV’s in Maya using Francis O’Brien’s old UV tool for Maya Roadkill, and Ninja UV for Maya from Brian Keffer together.

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How to Fix the Ptex Display in Maya

Tweet Ashraf Aiad shows how to fix the Ptex texture display in Maya. Once sending a file form Mudbox to Maya and using Viewport 2.0, the texture will look pretty low quality. The soution is quick and comes in two steps by changing the viewport 2.0 settings, and by telling Maya to respect that change. [...]

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Bake Layer Tool Quickly Bakes xNormal Maps in Maya

Tweet Tyler Good posts a method for quickly bake a normal/AO map with xNormal without ever leaving Maya with his Bake Layer Tool for Maya. Tyler Good warns that “This tool/plugin is still in beta, and at the moment, I am still trying to acquire node IDs from Autodesk. Because of this, maya files using [...]

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Maya Texture Primer

Tweet Stuart Christensen presents a great beginner tutorial for Maya on the basics of texturing and UV space. Texturing is an art form that takes a lot of time, artistic skill and a good eye for what’s needed to make a great looking scene. There’s many methods to create and attach textures and this tutorial [...]

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Using the Smooth UV Tool in Maya For Easy UV Maps

Tweet David Schoneveld takes a look at using the Smooth UV Tool in Maya which includes an interactive unfold and relax making UV Mapping much easier. UV Mapping in Maya from destruct007 on Vimeo. Its crazy how easy it is to UV map in Maya. I never knew this tool was added, the “Unwrap” tool. [...]

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