Category: maya texturing tutorials

Nondestructively Combine Displacement Maps in Maya

Jeremy Celeste is the founder of Texturing.XYZ, a company that produces cross polarized photo references and displacements for artists. It is not uncommon to work with some home-made maps along side some purchased content, such as from TexturingXYZ. There is a workflow that lets you combine displacement maps. If you are working with scanned maps