Category Archives: maya texturing tutorials

lcReproject.cgfx A Texturing Technique Using CGFX Shaders to Create Textures

Inspired by Brice Vandermoortele’s Normal Map Reprojection Shader, Leonardo Covarrubias Looks at a novel way of creating textures using a CGFX shader to create effects like metal textures pretty easily using using lit sphere images and cubemaps where you are able to reproject color and normal textures to a new UV Set. Check out the [...]

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Using RoadKill & NinjaUV to Create UVs in Maya

A Maya UV tutorial where leon labyk takes us through his workflow for creating UV’s in Maya using Francis O’Brien’s old UV tool for Maya Roadkill, and Ninja UV for Maya from Brian Keffer together.

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How to Fix the Ptex Display in Maya

Ashraf Aiad shows how to fix the Ptex texture display in Maya. Once sending a file form Mudbox to Maya and using Viewport 2.0, the texture will look pretty low quality. The soution is quick and comes in two steps by changing the viewport 2.0 settings, and by telling Maya to respect that change. For [...]

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Bake Layer Tool Quickly Bakes xNormal Maps in Maya

Tyler Good posts a method for quickly bake a normal/AO map with xNormal without ever leaving Maya with his Bake Layer Tool for Maya. Tyler Good warns that “This tool/plugin is still in beta, and at the moment, I am still trying to acquire node IDs from Autodesk. Because of this, maya files using the [...]

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Maya Texture Primer

Stuart Christensen presents a great beginner tutorial for Maya on the basics of texturing and UV space. Texturing is an art form that takes a lot of time, artistic skill and a good eye for what’s needed to make a great looking scene. There’s many methods to create and attach textures and this tutorial by [...]

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Using the Smooth UV Tool in Maya For Easy UV Maps

David Schoneveld takes a look at using the Smooth UV Tool in Maya which includes an interactive unfold and relax making UV Mapping much easier. UV Mapping in Maya from destruct007 on Vimeo. Its crazy how easy it is to UV map in Maya. I never knew this tool was added, the “Unwrap” tool. I’ve [...]

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