Category Archives: mudbox

Painting Multiple Materials in Mudbox

Tweet Joe Pickup form SoMuchMonsters shows how to set up multiple material painting in Mudbox 2012 and also takes a look at painting out the material seams. Joe Pickup writes: This video covers how to setup Mudbox 2012 to use multiple full materials and work over the material seems! So good! Yet another reason I [...]

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Creating Radial Symmetry in Mudbox

Tweet Suite-ish Lee Fraser with a post on how to create radial symmetry in Mudbox using Maya Bonus Tools Auto Unwrap and Align UVs to set up a model for painting and sculpting in Mudbox with Radial Symmetry. Lee Fraser writes: I like checking out all the other blogs here on the Area. It’s easy [...]

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How to pose models in Mudbox

Tweet The CGITrainer returns with a new tutorial looking at using the posing tools in Mudbox for the ability of posing characters directly in Mudbox while sculpting.

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Mudbox MasterClass Texturing of the Uncharted 3 Cipher Disk

Tweet From the Autodesk University MasterClass, Naughty Dog’s Christophe Desse walks through using a Mudbox texturing pipeline for creating one of the Uncharted 3 game and cinematic assets creating a quick render in both mental ray for Maya and V-ray. From the CGMeetUp Description: In this mudbox Master Class video , Christophe Desse will take [...]

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Mudbox Gigatexel Engine in the Mudbox 2012 SAP

Tweet With the new 2012 Subscription Advantage Packs of particular note is Mudbox’s new Gigatexel Engine which promises easy handling massive amounts of detail, where the video below shows 5 billion pixels running smoothly on a laptop. For more information on the Autodesk 2012 Subscription Advantage Packs, check out the page here. Mudbox 2012 Subscription [...]

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True 3D Painting in Mudbox 2012

Tweet Autodesk looks at the added flexibility in Mudbox 2012 for creating realistic texture maps by 3D painting on the model in the viewport using stencil projecting, clone, layer modes, and PTEX painting. From Autodesk’s Post: “This tutorial demonstrates the flexibility of the new tools in Mudbox 2012 for creating realistic texture maps. New features [...]

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Artists Guide To Mudbox 2012

Tweet Autodesk recently posted the Multi-Part training series from Digital Tutors “An Artists Guide to Mudbox” which is a project based approach covering a lot of the tools and techniques you might need to make Mudbox go. Continues…

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A Look At Working with Maya and Mudbox 2012

Tweet A new Post from the MayaHowTos channel which shows the workflow between Mudbox and Maya 2012 products, including how to transfer geometry and textures between Maya and Mudbox, a bit on how to sculpt and paint in Mudbox, and also transfering maps between meshes and how to sculpt and paint in Mudbox, and transfer [...]

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Bring Out Sculpted Detail With A Cavity Map In Mudbox

Tweet Craig Barr demonstrates bringing out fine details on sculpture surfaces in Mudbox using Cavity Maps. A Cavity Map is based on the concept of an Ambient Occlusion Map in the sense that it shades the cavities or crevices of a model…Cool stuff. Craig Barr shows how you can accentuate the fine detail on the [...]

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Creating a vector displacement stamp in Mudbox

Tweet A look at how to use any model as a displacement map for adding details to other models by way of vector displacement stamps in Mudbox from tutorial author Craig Barr. Craig Barr shows how to use any model as the basis of a displacement map for adding surface detail “This video accompanies the [...]

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