Category Archives: SoftImage

A Walkthrough of emNewton2 for Softimage

Tweet Eric Mootz walks through the new emNewton2 2.0 plugin for Softimage’s ICE that can be used to create simulations that are driven by an implementation of Sir Isaac Newton’s Law of universal Gravity, such as solar systems or stars with an accretion disc. mNewton2 is an implementation of Sir Isaac Newton’s Law of universal [...]

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Exocortex Releases Species Character Creation System for Softimage

Tweet Exocortex recently has released Species, a new Character Creation System for Softimage that can speed up character workflow by combining base-mesh modeling steps and rigging in one easy to use process. Exocortex Species supports both Autodesk Softimage 2010, 2011 and 2012 on both Windows and Linux. Floating and node locked licenses are available starting [...]

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emNewton 2.0 for Softimage

Tweet Eric Mootz recently posted a *STUNNING* example of his new emNewton 2.0 for Softimage which is a plugin for Softimage’s ICE can be used to create simulations that are driven by an implementation of Sir Isaac Newton’s Law of universal Gravity, such as solar systems or stars with an accretion disc. emNewton 2.0 for [...]

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Creating a Raindrops Simulation in Softimage ICE

Tweet Victor Fernández Cotura demonstrates a rain drop simulation in Softimage ICE and also shares the compounds involved. Victor Fernández Cotura writes: I thougt it would be nice to have the tutorial from the Softimage Wiki as compiled as possible and here are the results. Here are the compounds: mediafire.com/?lvrsnf857ewjk2g

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Exocortex Alembic for Softimage Dynamic Topology

Tweet Helge Mathee shows another feature update for Exocortex’s implementation for Alembic complex procedural geometric constructions in Softimage with support for PurePointCache as well as Dynamic Topology. Exocortex’s Softimage implementation for Alembic is in open beta right now. Alembic is an open computer graphics interchange framework. Alembic distills complex, animated scenes into a non-procedural, application-independent [...]

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Creating Particle Sprites Using Softimage ICE

Tweet Caffine Abuse’s Ola Madsen looks at creating particle sprites with a Softimage ICE tree, as well as getting the sprites to face the camera. Ola also makes the project files available for download. Check out the Creating Particle Sprites Using Softimage ICE tutorial here.

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Exocortex Alembic for Softimage Model Instancing

Tweet Helge Mathee shows off the new model instancing technology in Exocortex’s Alembic implementation in Softimage which abstracts the binding between the actual instance down to an alembic file plus identifier. Helge Mathee writes: As the last update for 2011, I am presenting the new model instancing technology, which abstracts the binding between the actual [...]

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Instancing Textures with Softimage ICE

Tweet Paul Smith continues his ICE craziness with a look at using ICE and pixel particles to instance non-distorting image samples on to a deforming mesh. Paul Smith writes: This is using ICE (and pixel particles) to instance non-distorting image samples onto a deforming mesh. In this version It is grabbing a random section of [...]

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Rock Generator Softimage ICE Compound

Tweet A look at an ICE compound by Fabricio Chamon that will generate Rocks procedurally with attributes for rock shape, erosions, and high frequency displacements. Fabricio Chamon notes that the rock generator is based on Sascha Henrichs’ workflow (vimeo.com/10163233). noise types: level 1: cellular (overall rock shape) level 2: fractal (erosions) level 3: turbulence (high [...]

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Using Softimage ICE Modeling for Placing Copies of Objects

Tweet Stephen Blair with a walkthrough of how to use ICE modeling to create multiple copies of an object in specific positions and locations on another object (in this case, on the polygon centers).

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